7.8 HIGH
- CVSS version (CVSS): 3.1
- Attack Vector (AV): Local (L)
- Attack Complexity (AC): Low (L)
- Privileges Required (PR): None (N)
- User Interaction (UI): Required (R)
- Scope (S): Unchanged (U)
- Confidentiality (C): High (H)
- Integrity (I): High (H)
- Availability (A): High (H)
- Modified Attack Vector (MAV): Local (L)
- Modified Attack Complexity (MAC): Low (L)
- Modified Privileges Required (MPR): None (N)
- Modified User Interaction (MUI): Required (R)
- Modified Confidentiality (MC): High (H)
- Modified Scope (MS): Unchanged (U)
- Modified Integrity (MI): High (H)
- Modified Availability (MA): High (H)
Activity log
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dr_wav.h W64 CUE Chunk Metadata Parsing Integer Overflow Leading to Heap Buffer Overflow on 32-bit Builds
dr_libs dr_wav.h (all versions through current master) contains an integer overflow in W64 CUE chunk metadata parsing. In drwav__metadata_process_chunk(), a stage-1 capacity estimate truncates the 64-bit W64 chunk sizeInBytes to size_t before dividing by DRWAV_CUE_POINT_BYTES; on 32-bit builds this truncation causes the pre-allocated extra metadata capacity to be computed incorrectly. The subsequent read in drwav__read_cue_to_metadata_obj() computes the actual cue point count and allocation size using the full-precision, attacker-controlled cuePointCount field without cross-checking it against the stage-1 capacity estimate, and the only bounds enforcement on the resulting memory region (drwav__metadata_get_memory()) is a DRWAV_ASSERT, which compiles to a no-op under -DNDEBUG (the default for release builds). A crafted W64 WAV file can therefore cause a heap buffer overflow in any 32-bit application parsing untrusted WAV metadata.
References
Affected products
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